
As you guys know, the fact that over 12.000 gamers are addicted to playing online video games is spreading through-out all media. Reading all this, makes it a good reason to tell you my experience with the game that caused most of this, the Massive Multiplayer Online Role Playing Game (MMORPG) World of Warcraft and why it’s so addictive. Not for me (thank god) but for most others.
The first time I installed the popular game World of Warcraft I was wondering why in God’s name someone would make the choice to play a certain this game 10 hours a day. Since I am kind of certain that I am not the type of person that gets addicted to things like games, gambling or drugs easily, I fired the game up and choose a mage, one of the types of so-called classes a player can pick for his/her character. “Hmmm, the graphics don’t look that sharp to me, so it can’t be that. Unless all the people who are playing the game are all groovy old-fashioned people who only dig old crappy games,” was the first thought that ran through my head. After a couple of hours wondering in a field of farms I got my first item. “OK, that’s cool, I got a crappy sword and I played three hours for that thing. That sucks.” The sword didn’t work well for me either and almost causes me to die, with a bit of frustration following. Then, after another hour of playing someone next to me (in the game of course) ran up to me and said to me: “Yo dude, why the hell are you playing with that sword?” Surprised as I was that another real person actually spoke to me through a game (that was my first time that happened) I reacted that it is the only weapon I have, next to a dumb walking stick that almost deals no damage at all. After he calls me a n00b (which is a newbie in videogame/nerd-talk) he asks me to make a team together so he can guide me to another part of the world where I would fine a weapon. “OK, so far so good, this is getting interesting,” I thought and I teamed up with him and followed him so something that blew my mind: an entire castle full of real playing characters all working together like in a real world, doing business with each other, trading stuff, communicating, dancing, making materials for each other, and so on. Nothing on the scale of collaboration didn’t even come close to anything I’ve ever seen before. Still being a bit numb, I see someone if the far corner of the main hall in the castle shouting “Fairy staff level 5 for sail, 50 copper!” 50 copper, that’s a lot less then I thought it would cost, because other computer-controlled player asked much more for such a staff. I can pay that easily! So I bought it and that made something happen in my head. Despite the crappy graphics, I felt something that was very nice: a feeling that I have actually accomplished something. Like if you have made a lot of homework in real life or if you helped somebody out with a problem. I felt like a new being, someone more than I was before. “Snap out of it! It’s only a game!” “Oh yeah, that’s right. (....) Wow, what just happened?”
The story above is a bit exaggerated (especially the last part, haha) but it tells the story of most of the 12.000 people living in the Netherlands who are currently addicted at this game or a similar game. My experience is that the depth of World of Warcraft surprises many gamers in the sense of realism. Not because of the graphics (which are crap, especially today), but more of the complex systems of doing business with each other and collaborating like nothing you’ve ever seen in a game working so well. The extra layer of fantasy is, although I am more of a sci-fi guy myself, very appealing. Because of this, my entire 2008 summer vacation of 8 weeks where spent on playing this game. I started playing this game exactly at that moment, because school wouldn’t have to suffer on it in case I would become an addict. But it didn’t happen. In the 8 weeks, I reached the maximum level (level 70 at that moment), but then the fun was over, despite the fact that many more dungeons and areas await when you reach that level. I played for two more weeks during my free-time from school, but it actually wasn’t fun anymore, so I uninstalled it from my PC.
I can understand that many people who don’t have to go school, are unemployed, are depressed, are socially not able to make friends are VERY sensitive to get addicted to this game. I kid you not, when you have a lot of free time on your hands, it’s a very entertaining and addicting way of spending your time. But trust me, there’s no such thing as “Oh well, I have to sleep in about 1 hour. Let’s play a bit of World of Warcraft”, because you’ll play for 5 hours straight easily. There’s no end to this game and the producer of this game prevents you from ever completing all the quests by updating the game as much as possible.
By re-reading all the stuff I’ve written in this post I realise this is more of a “DON’T PLAY THIS GAME”-blog than a more neutral post about this game. That was not my intention, because for the rest of all the gamers in the country, this game can be played just an hour every day and only a few become hooked. It’s a fantastic game, but for some players it’s just too fantastic. This is getting cheesy but I will still will say it: don’t waste your time playing this game too much, if you actually don’t have the time to play it. School, friends and your job are more important and if you don’t have those things, go find them for the love of God and NO, no friends-searching in World of Warcraft!!